intersectShapeFirst

open fun intersectShapeFirst(shape: Shape, shapePos: DIso3, filter: PhysicsQuery.Filter): ColliderKey?

Gets every collider whose shape intersects shape if that shape was positioned at shapePos.

Return

The first result found, stopping the query after this result.

Parameters

shape

The shape to test against.

shapePos

The position of the tested shape in the world.

filter

The filter for determining which colliders are tested against.