RigidBodyType

How the dynamics of a body are simulated. See RigidBody for details.

Entries

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This body does not move.

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The body's forces and impulses are calculated by the physics engine.

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The body's target position is manually determined by the user.

Properties

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Functions

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Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)

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Returns an array containing the constants of this enum type, in the order they're declared.