Settings

constructor(defaultLocale: Locale = AlexandriaHook.fallbackLocale, defaultTimescale: Double = 1.0, worldPhysics: Map<String, PhysicsSpace.Settings> = emptyMap(), simpleBodies: SimpleBodies.Settings = SimpleBodies.Settings(), terrain: TerrainCollision.Settings = TerrainCollision.Settings(), entities: EntityCollision.Settings = EntityCollision.Settings(), stats: RattleHook.Settings.Stats = Stats(), jobs: RattleHook.Settings.Jobs = Jobs(), draw: RattleHook.Settings.Draw = Draw(), rapier: RapierEngine.Settings = RapierEngine.Settings())