FabricWorldPhysics
class FabricWorldPhysics(physics: PhysicsSpace, val terrain: FabricTerrainCollision?, val entities: FabricEntityCollision?, val simpleBodies: FabricSimpleBodies, val world: ServerLevel) : WorldPhysics
Constructors
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constructor(physics: PhysicsSpace, terrain: FabricTerrainCollision?, entities: FabricEntityCollision?, simpleBodies: FabricSimpleBodies, world: ServerLevel)